I’ve been making games at the University of Chicago for the past three years, and creating characters and storylines my whole life. As I complete my degree, this site will be used as a portfolio to give the internet a sense of what I can do.
I specialize in building complex and realistic characters out of simple designs. I’ve created a number of short-to-medium text adventures, which can be found in the carousel below: the two main pieces are Project Aster and Why Was I Chosen?, my two capstone projects for my program. The majority of the carousel should be possible to finish in around 10-15 minutes; Project Aster, being a parser-based game instead of a hyperlink game, may take longer, upwards of half an hour.