Verde vs Metal HillWelcome to the game! Before we begin, please determine what Verde's stats will be. This //will// affect the things you can and cannot do, the passages you read, and even how the story turns out, so choose carefully! You have 24 points to assign across 6 stats, with each stat getting between 1 and 6.
(set: $skillpointsused to 0)
First, please choose how many points to assign to Verde's ''Frustration'' stat:
[[Frustration 1]]
[[Frustration 2]]
[[Frustration 3]]
[[Frustration 4]]
[[Frustration 5]]
[[Frustration 6]]Excellent, so you may end up with a positively chipper polar bear! ...Well, maybe.
(set: $frustration to 1)
(set: $skillpointsused to 1)
Now, on to the next stat: [[Aggressiveness]]!Not too bad. Looks like you caught this polar bear on a good day.
(set: $frustration to 2)
(set: $skillpointsused to 2)
Now, on to the next stat: [[Aggressiveness]]!3 is a pretty run-of-the-mill frustration level for Verde this time around.
(set: $frustration to 3)
(set: $skillpointsused to 3)
Now, on to the next stat: [[Aggressiveness]]!Verde's a little more annoyed than usual this run.
(set: $frustration to 4)
(set: $skillpointsused to 4)
Now, on to the next stat: [[Aggressiveness]]!Verde's having a bad day, and now the whole forest's about to hear about it.
(set: $frustration to 5)
(set: $skillpointsused to 5)
Now, on to the next stat: [[Aggressiveness]]!Oh, good lord. Well, something sure poked this bear, because you've set him on a warpath.
(set: $frustration to 6)
(set: $skillpointsused to 6)
Now, on to the next stat: [[Aggressiveness]]!This run's Verde wouldn't hurt a fly! That's a little weird for a polar bear, but it's admirable.
(set: $aggressiveness to 1)
(set: $skillpointsused to it + 1)
Up next is [[Strength]].A very calm and collected Verde this time around. Pretty cool, really; don't see this side of them much.
(set: $aggressiveness to 2)
(set: $skillpointsused to it + 2)
Up next is [[Strength]].Verde's pretty balanced this run. He can charge, but he may decide against it.
(set: $aggressiveness to 3)
(set: $skillpointsused to it + 3)
Up next is [[Strength]].Those claws are ready to get dirty. You know there's a reason Verde wears fingerless gloves, right?
(set: $aggressiveness to 4)
(set: $skillpointsused to it + 4)
Up next is [[Strength]].Verde's going on a barbarian run. You have to respect their willingness to throw good combat habits right away when called on to fight.
(set: $aggressiveness to 5)
(set: $skillpointsused to it + 5)
Up next is [[Strength]].Say it with 'em now: LEROYYYYYY JENKINS!!!
(set: $aggressiveness to 6)
(set: $skillpointsused to it + 6)
Up next is [[Strength]].So, you've allocated points to your first stat. Whether Verde's feeling good or he's just about ready to bite, that's what it'll be for the whole story (well, barring anything unexpected). Next, decide how many points you want to assign to Verde's ''Aggressiveness'' stat:
[[Aggressiveness 1]]
[[Aggressiveness 2]]
[[Aggressiveness 3]]
[[Aggressiveness 4]]
[[Aggressiveness 5]]
[[Aggressiveness 6]]Verde's already got a lot of natural power, but how well he can harness it without hurting himself is what makes his ''Strength'' a skill. So what'll it be?
[[Strength 1]]
[[Strength 2]]
[[Strength 3]]
[[Strength 4]]
[[Strength 5]]
[[Strength 6]]I don't think Verde will be pleased to see that you made them a wimp. Well, it's your funeral.
(set: $strength to 1)
(set: $skillpointsused to it + 1)
The next stat will be [[Loyalty]].This isn't the strength I'm used to from Verde. I hope you know what you're doing.
(set: $strength to 2)
(set: $skillpointsused to it + 2)
The next stat will be [[Loyalty]].Verde with average strength will be a challenging run, but they've still got some power.
(set: $strength to 3)
(set: $skillpointsused to it + 3)
The next stat will be [[Loyalty]].This is a fairly typical strength level for Verde. They don't fluctuate much from this number.
(set: $strength to 4)
(set: $skillpointsused to it + 4)
The next stat will be [[Loyalty]].With this much strength, Verde's going to be a one-bear wrecking crew!
(set: $strength to 5)
(set: $skillpointsused to it + 5)
The next stat will be [[Loyalty]].You've made Verde so strong, it's scary! They can take anything on with this stat!
(set: $strength to 6)
(set: $skillpointsused to it + 6)
The next stat will be [[Loyalty]].How much Verde will fight for his friends and his town is measured by his ''Loyalty''. We'll assume they already have a healthy amount of honesty, trust, respect, humility, and sincerity. (Nobody will get this reference.)
[[Loyalty 1]]
[[Loyalty 2]]
[[Loyalty 3]]
[[Loyalty 4]]
(if: $skillpointsused < 18)[ [[Loyalty 5]]
[[Loyalty 6]]
]A one means this bear looks out for number one before anyone else. This might make life a little difficult for the player. Hope you're ready!
(set: $loyalty to 1)
(set: $skillpointsused to it + 1)
Almost done! The fifth stat is [[Technique]].Verde's not exactly friendless, but they will prioritize an awful lot over the desires of those around them... especially if it interferes with their own goals.
(set: $loyalty to 2)
(set: $skillpointsused to it + 2)
Almost done! The fifth stat is [[Technique]].Verde's pragmatic enough to know when to focus on their own goals, but that doesn't mean they just don't care about their friends.
(set: $loyalty to 3)
(set: $skillpointsused to it + 3)
Almost done! The fifth stat is [[Technique]].Verde cares about his home and those who live there with him; after all, that's the whole reason they've set out on this quest in the first place.
(set: $loyalty to 4)
(set: $skillpointsused to it + 4)
Almost done! The fifth stat is [[Technique]].For all that Verde looks like a scary loner polar bear, they love their friends and would lay down their life for the people and places that are important to them.
(set: $loyalty to 6)
(set: $skillpointsused to it + 6)
Almost done! The fifth stat is [[Technique]].Verde is very attached to those he cares about. This can work both for and against him, depending on the circumstances.
(set: $loyalty to 5)
(set: $skillpointsused to it + 5)
Almost done! The fifth stat is [[Technique]].Sometimes, you need a little deftness of hand when beating up everyone trying to clearcut your home. That's where ''Technique'' comes into play: it determines how good Verde is at fighting and how many different things they can do to their enemies. It might also have some uses outside combat.
[[Technique 1]]
(if: $skillpointsused < 22)[ [[Technique 2]]]
(if: $skillpointsused < 21)[ [[Technique 3]]]
(if: $skillpointsused < 20)[ [[Technique 4]]]
(if: $skillpointsused < 19)[ [[Technique 5]]]
(if: $skillpointsused < 18)[ [[Technique 6]]]Verde might trip over a lot of things with a one in technique. But, if you have to dump a stat, you have to dump a stat.
(set: $technique to 1)
(set: $skillpointsused to it + 1)
Now, the final stat before you can start playing: [[Audacity]].Verde's capable of a lot of things naturally. However, without technique, some of those things may have unintended consequences.
(set: $technique to 2)
(set: $skillpointsused to it + 2)
Now, the final stat before you can start playing: [[Audacity]].Verde might not be the most graceful fighter around, but they do a good job of not hurting themselves in combat.
(set: $technique to 3)
(set: $skillpointsused to it + 3)
Now, the final stat before you can start playing: [[Audacity]].A four in technique means you can do pretty much any normal maneuver without causing any problems for Verde.
(set: $technique to 4)
(set: $skillpointsused to it + 4)
Now, the final stat before you can start playing: [[Audacity]].Verde's well-versed in the art of fighting as a Mobian, and he intends to put everything he's learned into his attacks.
(set: $technique to 5)
(set: $skillpointsused to it + 5)
Now, the final stat before you can start playing: [[Audacity]].Have you ever seen a polar bear dance before? Certainly not, but the things Verde can pull off with a technique stat this high may qualify.
(set: $technique to 6)
(set: $skillpointsused to it + 6)
Now, the final stat before you can start playing: [[Audacity]].For the final stat, ''Audacity'' is nice and simple. It's Verde's capacity to do wild and unorthodox things that may or may not work in the least. Damn if he won't try them, though, if he's got the audacity.
[[Audacity 1]]
(if: $skillpointsused < 23)[ [[Audacity 2]]]
(if: $skillpointsused < 22)[ [[Audacity 3]]]
(if: $skillpointsused < 21)[ [[Audacity 4]]]
(if: $skillpointsused < 20)[ [[Audacity 5]]]
(if: $skillpointsused < 19)[ [[Audacity 6]]]Verde won't do anything out of the ordinary with a one in audacity. He'll be by-the-book the whole game.
(set: $audacity to 1)
(set: $skillpointsused to it + 1)
That's all the stats required for this game. Go to the [[Stats Overview]] to see how you've built Verde.Verde likes keeping things simple. See something that shouldn't be there, whack it.
(set: $audacity to 2)
(set: $skillpointsused to it + 2)
That's all the stats required for this game. Go to the [[Stats Overview]] to see how you've built Verde.Verde won't jump at the opportunity to try anything crazy, but they'll be able to navigate any crazy situation forced onto them.
(set: $audacity to 3)
(set: $skillpointsused to it + 3)
That's all the stats required for this game. Go to the [[Stats Overview]] to see how you've built Verde.Verde's not necessarily wild, but he's without a doubt adventurous. Getting adventurous with his choices is part of that.
(set: $audacity to 4)
(set: $skillpointsused to it + 4)
That's all the stats required for this game. Go to the [[Stats Overview]] to see how you've built Verde.With a five, Verde will be able to attempt increasingly fantastical feats--though, there's still no guarantee that they land them!
(set: $audacity to 5)
(set: $skillpointsused to it + 5)
That's all the stats required for this game. Go to the [[Stats Overview]] to see how you've built Verde.Verde's ready to go for it all. Nothing's off the table when it comes to innovating the best ways to smack your enemies senseless. This is going to be the best kind of circus.
(set: $audacity to 6)
(set: $skillpointsused to it + 6)
That's all the stats required for this game. Go to the [[Stats Overview]] to see how you've built Verde.Here's what your character sheet for Verde looks like:
''//Verde the Polar Bear//''
''Frustration'': $frustration
''Aggressiveness'': $aggressiveness
''Strength'': $strength
''Loyalty'': $loyalty
''Technique'': $technique
''Audacity'': $audacity
You used $skillpointsused of your 24 allowed points to get these stats.
Whenever you're ready, [[start the game]] here.Thank you for testing this out! I'm sorry about the current lack of a proper game after all of that setup, but for right now this is a proof-of-concept character builder for a text-based RPG built around traditional and oddball pencil-and-dice systems like //Pathfinder// and the mid-'90s //Sonic the Hedgehog// gamebooks. I'm working on the game's setting right now, and plan to update this page as the game itself becomes more complete.
The first chapter of the game is currently in development. Check back soon!